Tuesday, September 23, 2014

Give Me a Clue

This game comes from Education.com

You Need a deck of cards.  Remove face cards and jokers.

1.  Take turns being the dealer and the guesser.

2.  The dealer draws 2 cards from a shuffled deck.  After examining the cards, they must give 2 clues that involve a math operation and relate the cards to one another.  For example, if the dealer has a 3 and a 5, their clues might be:
a.  The sum of the cards is 8.
b.  When you double one of the cards, you get 10.

3.  Now the guessers tries to identify the value of the 2 cards.  If they are unable to guess correctly, the dealer gives another clue.
For example:  The difference is 2.

4.  When the numbers are guessed, switch roles and play again.



Variations:  Allow children to choose 3 cards.  Even more advanced?  Let them choose 4 cards.




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